Atlas - D3D12_RootSig_Texture.h

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1#if 0 2Disassembly failed 3#endif 4 5const unsigned char g_TextureRS[] = { 6 0x44, 0x58, 0x42, 0x43, 0xf1, 0x21, 0x00, 0x8f, 0xd4, 0x37, 0xfc, 0xfe, 7 0x90, 0xa2, 0xbe, 0x02, 0x82, 0xec, 0xc4, 0xf2, 0x01, 0x00, 0x00, 0x00, 8 0xcc, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 9 0x52, 0x54, 0x53, 0x30, 0xa0, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 10 0x04, 0x00, 0x00, 0x00, 0x18, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 11 0xa0, 0x00, 0x00, 0x00, 0x1d, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 12 0x00, 0x00, 0x00, 0x00, 0x48, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 13 0x00, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 14 0x05, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 15 0x05, 0x00, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 16 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 17 0x00, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 18 0x68, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 19 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 20 0xff, 0xff, 0xff, 0xff, 0x01, 0x00, 0x00, 0x00, 0x88, 0x00, 0x00, 0x00, 21 0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 22 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff 23}; 24
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