Atlas - SDL_pipeline_gpu.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22#ifndef SDL_pipeline_gpu_h_ 23#define SDL_pipeline_gpu_h_ 24 25#include "SDL_internal.h" 26 27#include "SDL_shaders_gpu.h" 28 29typedef struct GPU_PipelineParameters 30{ 31 SDL_BlendMode blend_mode; 32 GPU_FragmentShaderID frag_shader; 33 GPU_VertexShaderID vert_shader; 34 SDL_GPUTextureFormat attachment_format; 35 SDL_GPUPrimitiveType primitive_type; 36 SDL_GPUShader *custom_frag_shader; 37} GPU_PipelineParameters; 38 39typedef struct GPU_PipelineCache 40{ 41 SDL_HashTable *table; 42} GPU_PipelineCache; 43 44extern bool GPU_InitPipelineCache(GPU_PipelineCache *cache, SDL_GPUDevice *device); 45extern void GPU_DestroyPipelineCache(GPU_PipelineCache *cache); 46extern SDL_GPUGraphicsPipeline *GPU_GetPipeline(GPU_PipelineCache *cache, GPU_Shaders *shaders, SDL_GPUDevice *device, const GPU_PipelineParameters *params); 47 48#endif // SDL_pipeline_gpu_h_ 49
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