Atlas - SDL_triangle.h
Home / ext / SDL / src / render / software Lines: 1 | Size: 1809 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22#ifndef SDL_triangle_h_ 23#define SDL_triangle_h_ 24 25#include "SDL_internal.h" 26 27extern bool SDL_SW_FillTriangle(SDL_Surface *dst, 28 SDL_Point *d0, SDL_Point *d1, SDL_Point *d2, 29 SDL_BlendMode blend, SDL_Color c0, SDL_Color c1, SDL_Color c2); 30 31extern bool SDL_SW_BlitTriangle(SDL_Surface *src, 32 SDL_Point *s0, SDL_Point *s1, SDL_Point *s2, 33 SDL_Surface *dst, 34 SDL_Point *d0, SDL_Point *d1, SDL_Point *d2, 35 SDL_Color c0, SDL_Color c1, SDL_Color c2, 36 SDL_TextureAddressMode texture_address_mode_u, 37 SDL_TextureAddressMode texture_address_mode_v); 38 39extern void trianglepoint_2_fixedpoint(SDL_Point *a); 40 41#endif // SDL_triangle_h_ 42[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.