Atlas - compile_shaders.bat
Home / ext / SDL / src / render / vulkan Lines: 1 | Size: 729 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Colors -o VULKAN_PixelShader_Colors.h VULKAN_PixelShader_Colors.hlsl 2glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Textures -o VULKAN_PixelShader_Textures.h VULKAN_PixelShader_Textures.hlsl 3glslangValidator -D --sep main -e main -S frag --target-env vulkan1.0 --auto-sampled-textures --vn VULKAN_PixelShader_Advanced -o VULKAN_PixelShader_Advanced.h VULKAN_PixelShader_Advanced.hlsl 4 5glslangValidator -D --sep mainColor -e main -S vert --iy --target-env vulkan1.0 --vn VULKAN_VertexShader -o VULKAN_VertexShader.h VULKAN_VertexShader.hlsl 6[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.