Atlas - SDL_memset.c

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23 24#ifdef SDL_memset 25#undef SDL_memset 26#endif 27#if SDL_DYNAMIC_API 28#define SDL_memset SDL_memset_REAL 29#endif 30void *SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c, size_t len) 31{ 32#if defined(__GNUC__) && (defined(HAVE_LIBC) && HAVE_LIBC) 33 return __builtin_memset(dst, c, len); 34#elif defined(HAVE_MEMSET) 35 return memset(dst, c, len); 36#else 37 size_t left; 38 Uint32 *dstp4; 39 Uint8 *dstp1 = (Uint8 *)dst; 40 Uint8 value1; 41 Uint32 value4; 42 43 // The value used in memset() is a byte, passed as an int 44 c &= 0xff; 45 46 /* The destination pointer needs to be aligned on a 4-byte boundary to 47 * execute a 32-bit set. Set first bytes manually if needed until it is 48 * aligned. */ 49 value1 = (Uint8)c; 50 while ((uintptr_t)dstp1 & 0x3) { 51 if (len--) { 52 *dstp1++ = value1; 53 } else { 54 return dst; 55 } 56 } 57 58 value4 = ((Uint32)c | ((Uint32)c << 8) | ((Uint32)c << 16) | ((Uint32)c << 24)); 59 dstp4 = (Uint32 *)dstp1; 60 left = (len % 4); 61 len /= 4; 62 while (len--) { 63 *dstp4++ = value4; 64 } 65 66 dstp1 = (Uint8 *)dstp4; 67 switch (left) { 68 case 3: 69 *dstp1++ = value1; 70 SDL_FALLTHROUGH; 71 case 2: 72 *dstp1++ = value1; 73 SDL_FALLTHROUGH; 74 case 1: 75 *dstp1++ = value1; 76 } 77 78 return dst; 79#endif // HAVE_MEMSET 80} 81 82// Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. 83void *SDL_memset4(void *dst, Uint32 val, size_t dwords) 84{ 85#if defined(__APPLE__) && defined(HAVE_STRING_H) 86 memset_pattern4(dst, &val, dwords * 4); 87#elif defined(__GNUC__) && defined(__i386__) 88 int u0, u1, u2; 89 __asm__ __volatile__( 90 "cld \n\t" 91 "rep ; stosl \n\t" 92 : "=&D"(u0), "=&a"(u1), "=&c"(u2) 93 : "0"(dst), "1"(val), "2"(SDL_static_cast(Uint32, dwords)) 94 : "memory"); 95#else 96 size_t _n = (dwords + 3) / 4; 97 Uint32 *_p = SDL_static_cast(Uint32 *, dst); 98 Uint32 _val = (val); 99 if (dwords == 0) { 100 return dst; 101 } 102 switch (dwords % 4) { 103 case 0: 104 do { 105 *_p++ = _val; 106 SDL_FALLTHROUGH; 107 case 3: 108 *_p++ = _val; 109 SDL_FALLTHROUGH; 110 case 2: 111 *_p++ = _val; 112 SDL_FALLTHROUGH; 113 case 1: 114 *_p++ = _val; 115 } while (--_n); 116 } 117#endif 118 return dst; 119} 120 121/* The optimizer on Visual Studio 2005 and later generates memcpy() and memset() calls. 122 We will provide our own implementation if we're not building with a C runtime. */ 123#ifndef HAVE_LIBC 124// NOLINTNEXTLINE(readability-redundant-declaration) 125extern void *memset(void *dst, int c, size_t len); 126#if defined(_MSC_VER) && !defined(__INTEL_LLVM_COMPILER) 127#pragma intrinsic(memset) 128#endif 129 130#if defined(_MSC_VER) && !defined(__clang__) 131#pragma function(memset) 132#endif 133// NOLINTNEXTLINE(readability-inconsistent-declaration-parameter-name) 134void *memset(void *dst, int c, size_t len) 135{ 136 return SDL_memset(dst, c, len); 137} 138#endif // !HAVE_LIBC 139 140
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(C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.