Atlas - SDL_systhread.c

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifdef SDL_THREAD_PS2 24 25// PS2 thread management routines for SDL 26 27#include <stdio.h> 28#include <stdlib.h> 29 30#include "../SDL_systhread.h" 31#include "../SDL_thread_c.h" 32#include <kernel.h> 33 34static void FinishThread(SDL_Thread *thread) 35{ 36 ee_thread_status_t info; 37 int res; 38 39 res = ReferThreadStatus(thread->handle, &info); 40 TerminateThread(thread->handle); 41 DeleteThread(thread->handle); 42 DeleteSema((int)thread->endfunc); 43 44 if (res > 0) { 45 SDL_free(info.stack); 46 } 47} 48 49static int childThread(void *arg) 50{ 51 SDL_Thread *thread = (SDL_Thread *)arg; 52 int res = thread->userfunc(thread->userdata); 53 SignalSema((int)thread->endfunc); 54 return res; 55} 56 57bool SDL_SYS_CreateThread(SDL_Thread *thread, 58 SDL_FunctionPointer pfnBeginThread, 59 SDL_FunctionPointer pfnEndThread) 60{ 61 ee_thread_status_t status; 62 ee_thread_t eethread; 63 ee_sema_t sema; 64 size_t stack_size; 65 int priority = 32; 66 67 // Set priority of new thread to the same as the current thread 68 // status.size = sizeof(ee_thread_t); 69 if (ReferThreadStatus(GetThreadId(), &status) == 0) { 70 priority = status.current_priority; 71 } 72 73 stack_size = thread->stacksize ? ((int)thread->stacksize) : 0x1800; 74 75 // Create EE Thread 76 eethread.attr = 0; 77 eethread.option = 0; 78 eethread.func = &childThread; 79 eethread.stack = SDL_malloc(stack_size); 80 eethread.stack_size = stack_size; 81 eethread.gp_reg = &_gp; 82 eethread.initial_priority = priority; 83 thread->handle = CreateThread(&eethread); 84 85 if (thread->handle < 0) { 86 return SDL_SetError("CreateThread() failed"); 87 } 88 89 // Prepare el semaphore for the ending function 90 sema.init_count = 0; 91 sema.max_count = 1; 92 sema.option = 0; 93 thread->endfunc = (void *)CreateSema(&sema); 94 95 if (StartThread(thread->handle, thread) < 0) { 96 return SDL_SetError("StartThread() failed"); 97 } 98 return true; 99} 100 101void SDL_SYS_SetupThread(const char *name) 102{ 103 // Do nothing. 104} 105 106SDL_ThreadID SDL_GetCurrentThreadID(void) 107{ 108 return (SDL_ThreadID)GetThreadId(); 109} 110 111void SDL_SYS_WaitThread(SDL_Thread *thread) 112{ 113 WaitSema((int)thread->endfunc); 114 ReleaseWaitThread(thread->handle); 115 FinishThread(thread); 116} 117 118void SDL_SYS_DetachThread(SDL_Thread *thread) 119{ 120 // Do nothing. 121} 122 123bool SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) 124{ 125 int value; 126 127 if (priority == SDL_THREAD_PRIORITY_LOW) { 128 value = 111; 129 } else if (priority == SDL_THREAD_PRIORITY_HIGH) { 130 value = 32; 131 } else if (priority == SDL_THREAD_PRIORITY_TIME_CRITICAL) { 132 value = 16; 133 } else { 134 value = 50; 135 } 136 137 if (ChangeThreadPriority(GetThreadId(), value) < 0) { 138 return SDL_SetError("ChangeThreadPriority() failed"); 139 } 140 return true; 141} 142 143#endif // SDL_THREAD_PS2 144
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