Atlas - SDL_cocoaopengl.h
Home / ext / SDL / src / video / cocoa Lines: 1 | Size: 3029 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifndef SDL_cocoaopengl_h_ 24#define SDL_cocoaopengl_h_ 25 26#ifdef SDL_VIDEO_OPENGL_CGL 27 28#import <Cocoa/Cocoa.h> 29#import <QuartzCore/CVDisplayLink.h> 30 31// We still support OpenGL as long as Apple offers it, deprecated or not, so disable deprecation warnings about it. 32#ifdef __clang__ 33#pragma clang diagnostic push 34#pragma clang diagnostic ignored "-Wdeprecated-declarations" 35#endif 36 37struct SDL_GLDriverData 38{ 39 int initialized; 40}; 41 42@interface SDL3OpenGLContext : NSOpenGLContext 43{ 44 SDL_AtomicInt dirty; 45 SDL_Window *window; 46 CVDisplayLinkRef displayLink; 47 @public 48 SDL_Mutex *swapIntervalMutex; 49 @public 50 SDL_Condition *swapIntervalCond; 51 @public 52 SDL_AtomicInt swapIntervalSetting; 53 @public 54 SDL_AtomicInt swapIntervalsPassed; 55} 56 57- (id)initWithFormat:(NSOpenGLPixelFormat *)format 58 shareContext:(NSOpenGLContext *)share; 59- (void)scheduleUpdate; 60- (void)updateIfNeeded; 61- (void)movedToNewScreen; 62- (void)setWindow:(SDL_Window *)window; 63- (SDL_Window *)window; 64- (void)explicitUpdate; 65- (void)cleanup; 66 67@property(retain, nonatomic) NSOpenGLPixelFormat *openglPixelFormat; // macOS 10.10 has -[NSOpenGLContext pixelFormat] but this handles older OS releases. 68 69@end 70 71// OpenGL functions 72extern bool Cocoa_GL_LoadLibrary(SDL_VideoDevice *_this, const char *path); 73extern SDL_FunctionPointer Cocoa_GL_GetProcAddress(SDL_VideoDevice *_this, const char *proc); 74extern void Cocoa_GL_UnloadLibrary(SDL_VideoDevice *_this); 75extern SDL_GLContext Cocoa_GL_CreateContext(SDL_VideoDevice *_this, SDL_Window *window); 76extern bool Cocoa_GL_MakeCurrent(SDL_VideoDevice *_this, SDL_Window *window, SDL_GLContext context); 77extern bool Cocoa_GL_SetSwapInterval(SDL_VideoDevice *_this, int interval); 78extern bool Cocoa_GL_GetSwapInterval(SDL_VideoDevice *_this, int *interval); 79extern bool Cocoa_GL_SwapWindow(SDL_VideoDevice *_this, SDL_Window *window); 80extern bool Cocoa_GL_DestroyContext(SDL_VideoDevice *_this, SDL_GLContext context); 81 82#ifdef __clang__ 83#pragma clang diagnostic pop 84#endif 85 86#endif // SDL_VIDEO_OPENGL_CGL 87 88#endif // SDL_cocoaopengl_h_ 89[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.