Atlas - SDL_bkeyboard.cc

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifdef SDL_VIDEO_DRIVER_HAIKU 24 25#include <SupportDefs.h> 26#include <support/UTF8.h> 27 28#ifdef __cplusplus 29extern "C" { 30#endif 31 32 33#include "SDL_bkeyboard.h" 34 35 36#define KEYMAP_SIZE 128 37 38 39static SDL_Scancode keymap[KEYMAP_SIZE]; 40 41void HAIKU_InitOSKeymap(void) 42{ 43 for ( uint i = 0; i < SDL_arraysize(keymap); ++i ) { 44 keymap[i] = SDL_SCANCODE_UNKNOWN; 45 } 46 47 keymap[0x01] = SDL_SCANCODE_ESCAPE; 48 keymap[B_F1_KEY] = SDL_SCANCODE_F1; 49 keymap[B_F2_KEY] = SDL_SCANCODE_F2; 50 keymap[B_F3_KEY] = SDL_SCANCODE_F3; 51 keymap[B_F4_KEY] = SDL_SCANCODE_F4; 52 keymap[B_F5_KEY] = SDL_SCANCODE_F5; 53 keymap[B_F6_KEY] = SDL_SCANCODE_F6; 54 keymap[B_F7_KEY] = SDL_SCANCODE_F7; 55 keymap[B_F8_KEY] = SDL_SCANCODE_F8; 56 keymap[B_F9_KEY] = SDL_SCANCODE_F9; 57 keymap[B_F10_KEY] = SDL_SCANCODE_F10; 58 keymap[B_F11_KEY] = SDL_SCANCODE_F11; 59 keymap[B_F12_KEY] = SDL_SCANCODE_F12; 60 keymap[B_PRINT_KEY] = SDL_SCANCODE_PRINTSCREEN; 61 keymap[B_SCROLL_KEY]= SDL_SCANCODE_SCROLLLOCK; 62 keymap[B_PAUSE_KEY] = SDL_SCANCODE_PAUSE; 63 keymap[0x11] = SDL_SCANCODE_GRAVE; 64 keymap[0x12] = SDL_SCANCODE_1; 65 keymap[0x13] = SDL_SCANCODE_2; 66 keymap[0x14] = SDL_SCANCODE_3; 67 keymap[0x15] = SDL_SCANCODE_4; 68 keymap[0x16] = SDL_SCANCODE_5; 69 keymap[0x17] = SDL_SCANCODE_6; 70 keymap[0x18] = SDL_SCANCODE_7; 71 keymap[0x19] = SDL_SCANCODE_8; 72 keymap[0x1a] = SDL_SCANCODE_9; 73 keymap[0x1b] = SDL_SCANCODE_0; 74 keymap[0x1c] = SDL_SCANCODE_MINUS; 75 keymap[0x1d] = SDL_SCANCODE_EQUALS; 76 keymap[0x1e] = SDL_SCANCODE_BACKSPACE; 77 keymap[0x1f] = SDL_SCANCODE_INSERT; 78 keymap[0x20] = SDL_SCANCODE_HOME; 79 keymap[0x21] = SDL_SCANCODE_PAGEUP; 80 keymap[0x22] = SDL_SCANCODE_NUMLOCKCLEAR; 81 keymap[0x23] = SDL_SCANCODE_KP_DIVIDE; 82 keymap[0x24] = SDL_SCANCODE_KP_MULTIPLY; 83 keymap[0x25] = SDL_SCANCODE_KP_MINUS; 84 keymap[0x26] = SDL_SCANCODE_TAB; 85 keymap[0x27] = SDL_SCANCODE_Q; 86 keymap[0x28] = SDL_SCANCODE_W; 87 keymap[0x29] = SDL_SCANCODE_E; 88 keymap[0x2a] = SDL_SCANCODE_R; 89 keymap[0x2b] = SDL_SCANCODE_T; 90 keymap[0x2c] = SDL_SCANCODE_Y; 91 keymap[0x2d] = SDL_SCANCODE_U; 92 keymap[0x2e] = SDL_SCANCODE_I; 93 keymap[0x2f] = SDL_SCANCODE_O; 94 keymap[0x30] = SDL_SCANCODE_P; 95 keymap[0x31] = SDL_SCANCODE_LEFTBRACKET; 96 keymap[0x32] = SDL_SCANCODE_RIGHTBRACKET; 97 keymap[0x33] = SDL_SCANCODE_BACKSLASH; 98 keymap[0x34] = SDL_SCANCODE_DELETE; 99 keymap[0x35] = SDL_SCANCODE_END; 100 keymap[0x36] = SDL_SCANCODE_PAGEDOWN; 101 keymap[0x37] = SDL_SCANCODE_KP_7; 102 keymap[0x38] = SDL_SCANCODE_KP_8; 103 keymap[0x39] = SDL_SCANCODE_KP_9; 104 keymap[0x3a] = SDL_SCANCODE_KP_PLUS; 105 keymap[0x3b] = SDL_SCANCODE_CAPSLOCK; 106 keymap[0x3c] = SDL_SCANCODE_A; 107 keymap[0x3d] = SDL_SCANCODE_S; 108 keymap[0x3e] = SDL_SCANCODE_D; 109 keymap[0x3f] = SDL_SCANCODE_F; 110 keymap[0x40] = SDL_SCANCODE_G; 111 keymap[0x41] = SDL_SCANCODE_H; 112 keymap[0x42] = SDL_SCANCODE_J; 113 keymap[0x43] = SDL_SCANCODE_K; 114 keymap[0x44] = SDL_SCANCODE_L; 115 keymap[0x45] = SDL_SCANCODE_SEMICOLON; 116 keymap[0x46] = SDL_SCANCODE_APOSTROPHE; 117 keymap[0x47] = SDL_SCANCODE_RETURN; 118 keymap[0x48] = SDL_SCANCODE_KP_4; 119 keymap[0x49] = SDL_SCANCODE_KP_5; 120 keymap[0x4a] = SDL_SCANCODE_KP_6; 121 keymap[0x4b] = SDL_SCANCODE_LSHIFT; 122 keymap[0x4c] = SDL_SCANCODE_Z; 123 keymap[0x4d] = SDL_SCANCODE_X; 124 keymap[0x4e] = SDL_SCANCODE_C; 125 keymap[0x4f] = SDL_SCANCODE_V; 126 keymap[0x50] = SDL_SCANCODE_B; 127 keymap[0x51] = SDL_SCANCODE_N; 128 keymap[0x52] = SDL_SCANCODE_M; 129 keymap[0x53] = SDL_SCANCODE_COMMA; 130 keymap[0x54] = SDL_SCANCODE_PERIOD; 131 keymap[0x55] = SDL_SCANCODE_SLASH; 132 keymap[0x56] = SDL_SCANCODE_RSHIFT; 133 keymap[0x57] = SDL_SCANCODE_UP; 134 keymap[0x58] = SDL_SCANCODE_KP_1; 135 keymap[0x59] = SDL_SCANCODE_KP_2; 136 keymap[0x5a] = SDL_SCANCODE_KP_3; 137 keymap[0x5b] = SDL_SCANCODE_KP_ENTER; 138 keymap[0x5c] = SDL_SCANCODE_LCTRL; 139 keymap[0x5d] = SDL_SCANCODE_LALT; 140 keymap[0x5e] = SDL_SCANCODE_SPACE; 141 keymap[0x5f] = SDL_SCANCODE_RALT; 142 keymap[0x60] = SDL_SCANCODE_RCTRL; 143 keymap[0x61] = SDL_SCANCODE_LEFT; 144 keymap[0x62] = SDL_SCANCODE_DOWN; 145 keymap[0x63] = SDL_SCANCODE_RIGHT; 146 keymap[0x64] = SDL_SCANCODE_KP_0; 147 keymap[0x65] = SDL_SCANCODE_KP_PERIOD; 148 keymap[0x66] = SDL_SCANCODE_LGUI; 149 keymap[0x67] = SDL_SCANCODE_RGUI; 150 keymap[0x68] = SDL_SCANCODE_MENU; 151 keymap[0x69] = SDL_SCANCODE_2; // SDLK_EURO 152 keymap[0x6a] = SDL_SCANCODE_KP_EQUALS; 153 keymap[0x6b] = SDL_SCANCODE_POWER; 154} 155 156SDL_Scancode HAIKU_GetScancodeFromBeKey(int32 bkey) { 157 if (bkey > 0 && bkey < (int32)SDL_arraysize(keymap)) { 158 return keymap[bkey]; 159 } else { 160 return SDL_SCANCODE_UNKNOWN; 161 } 162} 163 164#ifdef __cplusplus 165} 166#endif 167 168#endif // SDL_VIDEO_DRIVER_HAIKU 169
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(C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.