Atlas - SDL_riscosframebuffer.c

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifdef SDL_VIDEO_DRIVER_RISCOS 24 25#include "../SDL_sysvideo.h" 26#include "SDL_riscosframebuffer_c.h" 27#include "SDL_riscosvideo.h" 28#include "SDL_riscoswindow.h" 29 30#include <kernel.h> 31#include <swis.h> 32 33bool RISCOS_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) 34{ 35 SDL_WindowData *internal = window->internal; 36 const char *sprite_name = "display"; 37 unsigned int sprite_mode; 38 _kernel_oserror *error; 39 _kernel_swi_regs regs; 40 const SDL_DisplayMode *mode; 41 int size; 42 int w, h; 43 44 SDL_GetWindowSizeInPixels(window, &w, &h); 45 46 // Free the old framebuffer surface 47 RISCOS_DestroyWindowFramebuffer(_this, window); 48 49 // Create a new one 50 mode = SDL_GetCurrentDisplayMode(SDL_GetDisplayForWindow(window)); 51 if ((SDL_ISPIXELFORMAT_PACKED(mode->format) || SDL_ISPIXELFORMAT_ARRAY(mode->format))) { 52 *format = mode->format; 53 sprite_mode = (unsigned int)mode->internal; 54 } else { 55 *format = SDL_PIXELFORMAT_XBGR8888; 56 sprite_mode = (1 | (90 << 1) | (90 << 14) | (6 << 27)); 57 } 58 59 // Calculate pitch 60 *pitch = (((w * SDL_BYTESPERPIXEL(*format)) + 3) & ~3); 61 62 // Allocate the sprite area 63 size = sizeof(sprite_area) + sizeof(sprite_header) + ((*pitch) * h); 64 internal->fb_area = SDL_malloc(size); 65 if (!internal->fb_area) { 66 return false; 67 } 68 69 internal->fb_area->size = size; 70 internal->fb_area->count = 0; 71 internal->fb_area->start = 16; 72 internal->fb_area->end = 16; 73 74 // Create the actual image 75 regs.r[0] = 256 + 15; 76 regs.r[1] = (int)internal->fb_area; 77 regs.r[2] = (int)sprite_name; 78 regs.r[3] = 0; 79 regs.r[4] = w; 80 regs.r[5] = h; 81 regs.r[6] = sprite_mode; 82 error = _kernel_swi(OS_SpriteOp, &regs, &regs); 83 if (error) { 84 SDL_free(internal->fb_area); 85 return SDL_SetError("Unable to create sprite: %s (%i)", error->errmess, error->errnum); 86 } 87 88 internal->fb_sprite = (sprite_header *)(((Uint8 *)internal->fb_area) + internal->fb_area->start); 89 *pixels = ((Uint8 *)internal->fb_sprite) + internal->fb_sprite->image_offset; 90 91 return true; 92} 93 94bool RISCOS_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) 95{ 96 SDL_WindowData *internal = window->internal; 97 _kernel_swi_regs regs; 98 _kernel_oserror *error; 99 100 regs.r[0] = 512 + 52; 101 regs.r[1] = (int)internal->fb_area; 102 regs.r[2] = (int)internal->fb_sprite; 103 regs.r[3] = 0; // window->x << 1; 104 regs.r[4] = 0; // window->y << 1; 105 regs.r[5] = 0x50; 106 regs.r[6] = 0; 107 regs.r[7] = 0; 108 error = _kernel_swi(OS_SpriteOp, &regs, &regs); 109 if (error) { 110 return SDL_SetError("OS_SpriteOp 52 failed: %s (%i)", error->errmess, error->errnum); 111 } 112 113 return true; 114} 115 116void RISCOS_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window) 117{ 118 SDL_WindowData *internal = window->internal; 119 120 if (internal->fb_area) { 121 SDL_free(internal->fb_area); 122 internal->fb_area = NULL; 123 } 124 internal->fb_sprite = NULL; 125} 126 127#endif // SDL_VIDEO_DRIVER_RISCOS 128
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