Atlas - SDL_uikitwindow.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#ifndef SDL_uikitwindow_h_ 22#define SDL_uikitwindow_h_ 23 24#include "../SDL_sysvideo.h" 25#import "SDL_uikitvideo.h" 26#import "SDL_uikitview.h" 27#import "SDL_uikitviewcontroller.h" 28 29extern bool UIKit_CreateWindow(SDL_VideoDevice *_this, SDL_Window *window, SDL_PropertiesID create_props); 30extern void UIKit_SetWindowTitle(SDL_VideoDevice *_this, SDL_Window *window); 31extern void UIKit_SetWindowSize(SDL_VideoDevice *_this, SDL_Window *window); 32extern void UIKit_ShowWindow(SDL_VideoDevice *_this, SDL_Window *window); 33extern void UIKit_HideWindow(SDL_VideoDevice *_this, SDL_Window *window); 34extern void UIKit_RaiseWindow(SDL_VideoDevice *_this, SDL_Window *window); 35extern void UIKit_SetWindowBordered(SDL_VideoDevice *_this, SDL_Window *window, bool bordered); 36extern SDL_FullscreenResult UIKit_SetWindowFullscreen(SDL_VideoDevice *_this, SDL_Window *window, SDL_VideoDisplay *display, SDL_FullscreenOp fullscreen); 37extern void UIKit_UpdatePointerLock(SDL_VideoDevice *_this, SDL_Window *window); 38extern void UIKit_DestroyWindow(SDL_VideoDevice *_this, SDL_Window *window); 39extern void UIKit_GetWindowSizeInPixels(SDL_VideoDevice *_this, SDL_Window *window, int *w, int *h); 40 41extern NSUInteger UIKit_GetSupportedOrientations(SDL_Window *window); 42 43#define SDL_METALVIEW_TAG 255 44 45@class UIWindow; 46 47@interface SDL_UIKitWindowData : NSObject 48 49@property(nonatomic, strong) UIWindow *uiwindow; 50@property(nonatomic, strong) SDL_uikitviewcontroller *viewcontroller; 51 52// Array of SDL_uikitviews owned by this window. 53@property(nonatomic, copy) NSMutableArray *views; 54 55@end 56 57#endif // SDL_uikitwindow_h_ 58
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