Atlas - SDL_vitaframebuffer.c
Home / ext / SDL / src / video / vita Lines: 1 | Size: 3270 bytes [Download] [Show on GitHub] [Search similar files] [Raw] [Raw (proxy)][FILE BEGIN]1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2025 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "SDL_internal.h" 22 23#ifdef SDL_VIDEO_DRIVER_VITA 24 25#include "SDL_vitavideo.h" 26 27#include <psp2/kernel/sysmem.h> 28 29#define SCREEN_W 960 30#define SCREEN_H 544 31#define ALIGN(x, a) (((x) + ((a)-1)) & ~((a)-1)) 32#define DISPLAY_PIXEL_FORMAT SCE_DISPLAY_PIXELFORMAT_A8B8G8R8 33 34void *vita_gpu_alloc(unsigned int type, unsigned int size, SceUID *uid) 35{ 36 void *mem; 37 38 if (type == SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW) { 39 size = ALIGN(size, 256 * 1024); 40 } else { 41 size = ALIGN(size, 4 * 1024); 42 } 43 44 *uid = sceKernelAllocMemBlock("gpu_mem", type, size, NULL); 45 46 if (*uid < 0) { 47 return NULL; 48 } 49 50 if (sceKernelGetMemBlockBase(*uid, &mem) < 0) { 51 return NULL; 52 } 53 54 return mem; 55} 56 57void vita_gpu_free(SceUID uid) 58{ 59 void *mem = NULL; 60 if (sceKernelGetMemBlockBase(uid, &mem) < 0) { 61 return; 62 } 63 sceKernelFreeMemBlock(uid); 64} 65 66bool VITA_CreateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, SDL_PixelFormat *format, void **pixels, int *pitch) 67{ 68 SDL_WindowData *data = window->internal; 69 SceDisplayFrameBuf framebuf; 70 71 *format = SDL_PIXELFORMAT_ABGR8888; 72 *pitch = SCREEN_W * 4; 73 74 data->buffer = vita_gpu_alloc( 75 SCE_KERNEL_MEMBLOCK_TYPE_USER_CDRAM_RW, 76 4 * SCREEN_W * SCREEN_H, 77 &data->buffer_uid); 78 79 // SDL_memset the buffer to black 80 SDL_memset(data->buffer, 0x0, SCREEN_W * SCREEN_H * 4); 81 82 SDL_memset(&framebuf, 0x00, sizeof(SceDisplayFrameBuf)); 83 framebuf.size = sizeof(SceDisplayFrameBuf); 84 framebuf.base = data->buffer; 85 framebuf.pitch = SCREEN_W; 86 framebuf.pixelformat = DISPLAY_PIXEL_FORMAT; 87 framebuf.width = SCREEN_W; 88 framebuf.height = SCREEN_H; 89 sceDisplaySetFrameBuf(&framebuf, SCE_DISPLAY_SETBUF_NEXTFRAME); 90 91 *pixels = data->buffer; 92 93 return true; 94} 95 96bool VITA_UpdateWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window, const SDL_Rect *rects, int numrects) 97{ 98 // do nothing 99 return true; 100} 101 102void VITA_DestroyWindowFramebuffer(SDL_VideoDevice *_this, SDL_Window *window) 103{ 104 SDL_WindowData *data = window->internal; 105 106 if (!data) { 107 // The window wasn't fully initialized 108 return; 109 } 110 111 vita_gpu_free(data->buffer_uid); 112 data->buffer = NULL; 113 return; 114} 115 116#endif // SDL_VIDEO_DRIVER_VITA 117[FILE END](C) 2025 0x4248 (C) 2025 4248 Media and 4248 Systems, All part of 0x4248 See LICENCE files for more information. Not all files are by 0x4248 always check Licencing.