Atlas - testautomation_main.c

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1/** 2 * Automated SDL subsystems management test. 3 * 4 * Written by J�rgen Tjern� "jorgenpt" 5 * 6 * Released under Public Domain. 7 */ 8 9#include <SDL3/SDL.h> 10#include <SDL3/SDL_test.h> 11#include "testautomation_suites.h" 12#ifdef HAVE_BUILD_CONFIG 13#include "SDL_build_config.h" 14#endif 15 16/** 17 * Tests SDL_InitSubSystem() and SDL_QuitSubSystem() 18 * \sa SDL_Init 19 * \sa SDL_Quit 20 */ 21static int SDLCALL main_testInitQuitSubSystem(void *arg) 22{ 23 int i; 24 int subsystems[] = { SDL_INIT_JOYSTICK, SDL_INIT_HAPTIC, SDL_INIT_GAMEPAD }; 25 26 for (i = 0; i < SDL_arraysize(subsystems); ++i) { 27 int initialized_system; 28 int subsystem = subsystems[i]; 29 30 SDLTest_AssertCheck((SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) before init should be false", subsystem); 31 SDLTest_AssertCheck(SDL_InitSubSystem(subsystem), "SDL_InitSubSystem(%x)", subsystem); 32 33 initialized_system = SDL_WasInit(subsystem); 34 SDLTest_AssertCheck((initialized_system & subsystem) != 0, "SDL_WasInit(%x) should be true (%x)", subsystem, initialized_system); 35 36 SDL_QuitSubSystem(subsystem); 37 38 SDLTest_AssertCheck((SDL_WasInit(subsystem) & subsystem) == 0, "SDL_WasInit(%x) after shutdown should be false", subsystem); 39 } 40 41 return TEST_COMPLETED; 42} 43 44static const int joy_and_controller = SDL_INIT_JOYSTICK | SDL_INIT_GAMEPAD; 45static int SDLCALL main_testImpliedJoystickInit(void *arg) 46{ 47 int initialized_system; 48 49 /* First initialize the controller */ 50 SDLTest_AssertCheck((SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller"); 51 SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD), "SDL_InitSubSystem(SDL_INIT_GAMEPAD)"); 52 53 /* Then make sure this implicitly initialized the joystick subsystem */ 54 initialized_system = SDL_WasInit(joy_and_controller); 55 SDLTest_AssertCheck((initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system); 56 57 /* Then quit the controller, and make sure that implicitly also quits the */ 58 /* joystick subsystem */ 59 SDL_QuitSubSystem(SDL_INIT_GAMEPAD); 60 initialized_system = SDL_WasInit(joy_and_controller); 61 SDLTest_AssertCheck((initialized_system & joy_and_controller) == 0, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system); 62 63 return TEST_COMPLETED; 64} 65 66static int SDLCALL main_testImpliedJoystickQuit(void *arg) 67{ 68 int initialized_system; 69 70 /* First initialize the controller and the joystick (explicitly) */ 71 SDLTest_AssertCheck((SDL_WasInit(joy_and_controller) & joy_and_controller) == 0, "SDL_WasInit() before init should be false for joystick & controller"); 72 SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_JOYSTICK), "SDL_InitSubSystem(SDL_INIT_JOYSTICK)"); 73 SDLTest_AssertCheck(SDL_InitSubSystem(SDL_INIT_GAMEPAD), "SDL_InitSubSystem(SDL_INIT_GAMEPAD)"); 74 75 /* Then make sure they're both initialized properly */ 76 initialized_system = SDL_WasInit(joy_and_controller); 77 SDLTest_AssertCheck((initialized_system & joy_and_controller) == joy_and_controller, "SDL_WasInit() should be true for joystick & controller (%x)", initialized_system); 78 79 /* Then quit the controller, and make sure that it does NOT quit the */ 80 /* explicitly initialized joystick subsystem. */ 81 SDL_QuitSubSystem(SDL_INIT_GAMEPAD); 82 initialized_system = SDL_WasInit(joy_and_controller); 83 SDLTest_AssertCheck((initialized_system & joy_and_controller) == SDL_INIT_JOYSTICK, "SDL_WasInit() should be false for joystick & controller (%x)", initialized_system); 84 85 SDL_QuitSubSystem(SDL_INIT_JOYSTICK); 86 87 return TEST_COMPLETED; 88} 89 90#if defined(__GNUC__) || defined(__clang__) 91#pragma GCC diagnostic push 92#pragma GCC diagnostic ignored "-Wformat-zero-length" 93#endif 94 95static int SDLCALL 96main_testSetError(void *arg) 97{ 98 size_t i; 99 char error_input[1024]; 100 int result; 101 const char *error; 102 size_t expected_len; 103 104 SDLTest_AssertPass("SDL_SetError(NULL)"); 105 result = SDL_SetError(NULL); 106 SDLTest_AssertCheck(result == false, "SDL_SetError(NULL) -> %d (expected %d)", result, false); 107 error = SDL_GetError(); 108 SDLTest_AssertCheck(SDL_strcmp(error, "") == 0, "SDL_GetError() -> \"%s\" (expected \"%s\")", error, ""); 109 110 SDLTest_AssertPass("SDL_SetError(\"\")"); 111 result = SDL_SetError(""); 112 SDLTest_AssertCheck(result == false, "SDL_SetError(\"\") -> %d (expected %d)", result, false); 113 error = SDL_GetError(); 114 SDLTest_AssertCheck(SDL_strcmp(error, "") == 0, "SDL_GetError() -> \"%s\" (expected \"%s\")", error, ""); 115 116 error_input[0] = '\0'; 117 for (i = 0; i < (sizeof(error_input) - 1); ++i) { 118 error_input[i] = 'a' + (i % 26); 119 } 120 error_input[i] = '\0'; 121 SDLTest_AssertPass("SDL_SetError(\"abc...\")"); 122 result = SDL_SetError("%s", error_input); 123 SDLTest_AssertCheck(result == false, "SDL_SetError(\"abc...\") -> %d (expected %d)", result, false); 124 error = SDL_GetError(); 125 126#ifdef SDL_THREADS_DISABLED 127 expected_len = 128 - 1; 128#else 129 expected_len = sizeof(error_input) - 1; 130#endif 131 SDLTest_AssertPass("Verify SDL error is identical to the input error"); 132 SDLTest_CompareMemory(error, SDL_strlen(error), error_input, expected_len); 133 134 return TEST_COMPLETED; 135} 136 137#if defined(__GNUC__) || defined(__clang__) 138#pragma GCC diagnostic pop 139#endif 140 141static const SDLTest_TestCaseReference mainTest1 = { 142 main_testInitQuitSubSystem, "main_testInitQuitSubSystem", "Tests SDL_InitSubSystem/QuitSubSystem", TEST_ENABLED 143}; 144 145static const SDLTest_TestCaseReference mainTest2 = { 146 main_testImpliedJoystickInit, "main_testImpliedJoystickInit", "Tests that init for gamecontroller properly implies joystick", TEST_ENABLED 147}; 148 149static const SDLTest_TestCaseReference mainTest3 = { 150 main_testImpliedJoystickQuit, "main_testImpliedJoystickQuit", "Tests that quit for gamecontroller doesn't quit joystick if you inited it explicitly", TEST_ENABLED 151}; 152 153static const SDLTest_TestCaseReference mainTest4 = { 154 main_testSetError, "main_testSetError", "Tests that SDL_SetError() handles arbitrarily large strings", TEST_ENABLED 155}; 156 157/* Sequence of Main test cases */ 158static const SDLTest_TestCaseReference *mainTests[] = { 159 &mainTest1, 160 &mainTest2, 161 &mainTest3, 162 &mainTest4, 163 NULL 164}; 165 166/* Main test suite (global) */ 167SDLTest_TestSuiteReference mainTestSuite = { 168 "Main", 169 NULL, 170 mainTests, 171 NULL 172}; 173
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