Atlas - SDL_dataqueue.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2018 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#ifndef SDL_dataqueue_h_ 22#define SDL_dataqueue_h_ 23 24/* this is not (currently) a public API. But maybe it should be! */ 25 26struct SDL_DataQueue; 27typedef struct SDL_DataQueue SDL_DataQueue; 28 29SDL_DataQueue *SDL_NewDataQueue(const size_t packetlen, const size_t initialslack); 30void SDL_FreeDataQueue(SDL_DataQueue *queue); 31void SDL_ClearDataQueue(SDL_DataQueue *queue, const size_t slack); 32int SDL_WriteToDataQueue(SDL_DataQueue *queue, const void *data, const size_t len); 33size_t SDL_ReadFromDataQueue(SDL_DataQueue *queue, void *buf, const size_t len); 34size_t SDL_PeekIntoDataQueue(SDL_DataQueue *queue, void *buf, const size_t len); 35size_t SDL_CountDataQueue(SDL_DataQueue *queue); 36 37/* this sets a section of the data queue aside (possibly allocating memory for it) 38 as if it's been written to, but returns a pointer to that space. You may write 39 to this space until a read would consume it. Writes (and other calls to this 40 function) will safely append their data after this reserved space and can 41 be in flight at the same time. There is no thread safety. 42 If there isn't an existing block of memory that can contain the reserved 43 space, one will be allocated for it. You can not (currently) allocate 44 a space larger than the packetlen requested in SDL_NewDataQueue. 45 Returned buffer is uninitialized. 46 This lets you avoid an extra copy in some cases, but it's safer to use 47 SDL_WriteToDataQueue() unless you know what you're doing. 48 Returns pointer to buffer of at least (len) bytes, NULL on error. 49*/ 50void *SDL_ReserveSpaceInDataQueue(SDL_DataQueue *queue, const size_t len); 51 52#endif /* SDL_dataqueue_h_ */ 53 54/* vi: set ts=4 sw=4 expandtab: */ 55 56
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