Atlas - SDL_internal.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2018 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#ifndef SDL_internal_h_ 22#define SDL_internal_h_ 23 24/* Many of SDL's features require _GNU_SOURCE on various platforms */ 25#ifndef _GNU_SOURCE 26#define _GNU_SOURCE 27#endif 28 29/* This is for a variable-length array at the end of a struct: 30 struct x { int y; char z[SDL_VARIABLE_LENGTH_ARRAY]; }; 31 Use this because GCC 2 needs different magic than other compilers. */ 32#if (defined(__GNUC__) && (__GNUC__ <= 2)) || defined(__CC_ARM) || defined(__cplusplus) 33#define SDL_VARIABLE_LENGTH_ARRAY 1 34#else 35#define SDL_VARIABLE_LENGTH_ARRAY 36#endif 37 38#include "dynapi/SDL_dynapi.h" 39 40#if SDL_DYNAMIC_API 41#include "dynapi/SDL_dynapi_overrides.h" 42/* force DECLSPEC and SDLCALL off...it's all internal symbols now. 43 These will have actual #defines during SDL_dynapi.c only */ 44#define DECLSPEC 45#define SDLCALL 46#endif 47 48#include "SDL_config.h" 49 50#endif /* SDL_internal_h_ */ 51 52/* vi: set ts=4 sw=4 expandtab: */ 53
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