Atlas - SDL_systhread.cpp

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2018 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21#include "../../SDL_internal.h" 22 23/* Thread management routines for SDL */ 24 25extern "C" { 26#include "SDL_thread.h" 27#include "../SDL_thread_c.h" 28#include "../SDL_systhread.h" 29#include "SDL_log.h" 30} 31 32#include <mutex> 33#include <thread> 34#include <system_error> 35 36#ifdef __WINRT__ 37#include <Windows.h> 38#endif 39 40static void 41RunThread(void *args) 42{ 43 SDL_RunThread(args); 44} 45 46extern "C" 47int 48SDL_SYS_CreateThread(SDL_Thread * thread, void *args) 49{ 50 try { 51 // !!! FIXME: no way to set a thread stack size here. 52 std::thread cpp_thread(RunThread, args); 53 thread->handle = (void *) new std::thread(std::move(cpp_thread)); 54 return 0; 55 } catch (std::system_error & ex) { 56 SDL_SetError("unable to start a C++ thread: code=%d; %s", ex.code(), ex.what()); 57 return -1; 58 } catch (std::bad_alloc &) { 59 SDL_OutOfMemory(); 60 return -1; 61 } 62} 63 64extern "C" 65void 66SDL_SYS_SetupThread(const char *name) 67{ 68 // Make sure a thread ID gets assigned ASAP, for debugging purposes: 69 SDL_ThreadID(); 70 return; 71} 72 73extern "C" 74SDL_threadID 75SDL_ThreadID(void) 76{ 77#ifdef __WINRT__ 78 return GetCurrentThreadId(); 79#else 80 // HACK: Mimick a thread ID, if one isn't otherwise available. 81 static thread_local SDL_threadID current_thread_id = 0; 82 static SDL_threadID next_thread_id = 1; 83 static std::mutex next_thread_id_mutex; 84 85 if (current_thread_id == 0) { 86 std::lock_guard<std::mutex> lock(next_thread_id_mutex); 87 current_thread_id = next_thread_id; 88 ++next_thread_id; 89 } 90 91 return current_thread_id; 92#endif 93} 94 95extern "C" 96int 97SDL_SYS_SetThreadPriority(SDL_ThreadPriority priority) 98{ 99 // Thread priorities do not look to be settable via C++11's thread 100 // interface, at least as of this writing (Nov 2012). std::thread does 101 // provide access to the OS' native handle, however, and some form of 102 // priority-setting could, in theory, be done through this interface. 103 // 104 // WinRT: UPDATE (Aug 20, 2013): thread priorities cannot be changed 105 // on WinRT, at least not for any thread that's already been created. 106 // WinRT threads appear to be based off of the WinRT class, 107 // ThreadPool, more info on which can be found at: 108 // http://msdn.microsoft.com/en-us/library/windows/apps/windows.system.threading.threadpool.aspx 109 // 110 // For compatibility sake, 0 will be returned here. 111 return (0); 112} 113 114extern "C" 115void 116SDL_SYS_WaitThread(SDL_Thread * thread) 117{ 118 if ( ! thread) { 119 return; 120 } 121 122 try { 123 std::thread * cpp_thread = (std::thread *) thread->handle; 124 if (cpp_thread->joinable()) { 125 cpp_thread->join(); 126 } 127 } catch (std::system_error &) { 128 // An error occurred when joining the thread. SDL_WaitThread does not, 129 // however, seem to provide a means to report errors to its callers 130 // though! 131 } 132} 133 134extern "C" 135void 136SDL_SYS_DetachThread(SDL_Thread * thread) 137{ 138 if ( ! thread) { 139 return; 140 } 141 142 try { 143 std::thread * cpp_thread = (std::thread *) thread->handle; 144 if (cpp_thread->joinable()) { 145 cpp_thread->detach(); 146 } 147 } catch (std::system_error &) { 148 // An error occurred when detaching the thread. SDL_DetachThread does not, 149 // however, seem to provide a means to report errors to its callers 150 // though! 151 } 152} 153 154extern "C" 155SDL_TLSData * 156SDL_SYS_GetTLSData(void) 157{ 158 return SDL_Generic_GetTLSData(); 159} 160 161extern "C" 162int 163SDL_SYS_SetTLSData(SDL_TLSData *data) 164{ 165 return SDL_Generic_SetTLSData(data); 166} 167 168/* vi: set ts=4 sw=4 expandtab: */ 169
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