Atlas - SDL_androidmouse.c

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2018 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22#include "../../SDL_internal.h" 23 24#if SDL_VIDEO_DRIVER_ANDROID 25 26#include "SDL_androidmouse.h" 27 28#include "SDL_events.h" 29#include "../../events/SDL_mouse_c.h" 30 31#include "../../core/android/SDL_android.h" 32 33/* See Android's MotionEvent class for constants */ 34#define ACTION_DOWN 0 35#define ACTION_UP 1 36#define ACTION_MOVE 2 37#define ACTION_HOVER_MOVE 7 38#define ACTION_SCROLL 8 39#define BUTTON_PRIMARY 1 40#define BUTTON_SECONDARY 2 41#define BUTTON_TERTIARY 4 42#define BUTTON_BACK 8 43#define BUTTON_FORWARD 16 44 45typedef struct 46{ 47 int custom_cursor; 48 int system_cursor; 49 50} SDL_AndroidCursorData; 51 52/* Last known Android mouse button state (includes all buttons) */ 53static int last_state; 54 55/* Blank cursor */ 56static SDL_Cursor *empty_cursor; 57 58static SDL_Cursor * 59Android_WrapCursor(int custom_cursor, int system_cursor) 60{ 61 SDL_Cursor *cursor; 62 63 cursor = SDL_calloc(1, sizeof(*cursor)); 64 if (cursor) { 65 SDL_AndroidCursorData *data = (SDL_AndroidCursorData*)SDL_calloc(1, sizeof(*data)); 66 if (data) { 67 data->custom_cursor = custom_cursor; 68 data->system_cursor = system_cursor; 69 cursor->driverdata = data; 70 } else { 71 SDL_free(cursor); 72 cursor = NULL; 73 SDL_OutOfMemory(); 74 } 75 } else { 76 SDL_OutOfMemory(); 77 } 78 79 return cursor; 80} 81 82static SDL_Cursor * 83Android_CreateDefaultCursor() 84{ 85 return Android_WrapCursor(0, SDL_SYSTEM_CURSOR_ARROW); 86} 87 88static SDL_Cursor * 89Android_CreateCursor(SDL_Surface * surface, int hot_x, int hot_y) 90{ 91 int custom_cursor; 92 SDL_Surface *converted; 93 94 converted = SDL_ConvertSurfaceFormat(surface, SDL_PIXELFORMAT_ARGB8888, 0); 95 if (!converted) { 96 return NULL; 97 } 98 custom_cursor = Android_JNI_CreateCustomCursor(converted, hot_x, hot_y); 99 SDL_FreeSurface(converted); 100 if (!custom_cursor) { 101 SDL_Unsupported(); 102 return NULL; 103 } 104 return Android_WrapCursor(custom_cursor, 0); 105} 106 107static SDL_Cursor * 108Android_CreateSystemCursor(SDL_SystemCursor id) 109{ 110 return Android_WrapCursor(0, id); 111} 112 113static void 114Android_FreeCursor(SDL_Cursor * cursor) 115{ 116 SDL_free(cursor->driverdata); 117 SDL_free(cursor); 118} 119 120static SDL_Cursor * 121Android_CreateEmptyCursor() 122{ 123 if (!empty_cursor) { 124 SDL_Surface *empty_surface = SDL_CreateRGBSurfaceWithFormat(0, 1, 1, 32, SDL_PIXELFORMAT_ARGB8888); 125 if (empty_surface) { 126 SDL_memset(empty_surface->pixels, 0, empty_surface->h * empty_surface->pitch); 127 empty_cursor = Android_CreateCursor(empty_surface, 0, 0); 128 SDL_FreeSurface(empty_surface); 129 } 130 } 131 return empty_cursor; 132} 133 134static void 135Android_DestroyEmptyCursor() 136{ 137 if (empty_cursor) { 138 Android_FreeCursor(empty_cursor); 139 empty_cursor = NULL; 140 } 141} 142 143static int 144Android_ShowCursor(SDL_Cursor * cursor) 145{ 146 if (!cursor) { 147 cursor = Android_CreateEmptyCursor(); 148 } 149 if (cursor) { 150 SDL_AndroidCursorData *data = (SDL_AndroidCursorData*)cursor->driverdata; 151 if (data->custom_cursor) { 152 if (!Android_JNI_SetCustomCursor(data->custom_cursor)) { 153 return SDL_Unsupported(); 154 } 155 } else { 156 if (!Android_JNI_SetSystemCursor(data->system_cursor)) { 157 return SDL_Unsupported(); 158 } 159 } 160 return 0; 161 } else { 162 /* SDL error set inside Android_CreateEmptyCursor() */ 163 return -1; 164 } 165} 166 167static int 168Android_SetRelativeMouseMode(SDL_bool enabled) 169{ 170 if (!Android_JNI_SupportsRelativeMouse()) { 171 return SDL_Unsupported(); 172 } 173 174 if (!Android_JNI_SetRelativeMouseEnabled(enabled)) { 175 return SDL_Unsupported(); 176 } 177 178 return 0; 179} 180 181void 182Android_InitMouse(void) 183{ 184 SDL_Mouse *mouse = SDL_GetMouse(); 185 186 mouse->CreateCursor = Android_CreateCursor; 187 mouse->CreateSystemCursor = Android_CreateSystemCursor; 188 mouse->ShowCursor = Android_ShowCursor; 189 mouse->FreeCursor = Android_FreeCursor; 190 mouse->SetRelativeMouseMode = Android_SetRelativeMouseMode; 191 192 SDL_SetDefaultCursor(Android_CreateDefaultCursor()); 193 194 last_state = 0; 195} 196 197void 198Android_QuitMouse(void) 199{ 200 Android_DestroyEmptyCursor(); 201} 202 203/* Translate Android mouse button state to SDL mouse button */ 204static Uint8 205TranslateButton(int state) 206{ 207 if (state & BUTTON_PRIMARY) { 208 return SDL_BUTTON_LEFT; 209 } else if (state & BUTTON_SECONDARY) { 210 return SDL_BUTTON_RIGHT; 211 } else if (state & BUTTON_TERTIARY) { 212 return SDL_BUTTON_MIDDLE; 213 } else if (state & BUTTON_FORWARD) { 214 return SDL_BUTTON_X1; 215 } else if (state & BUTTON_BACK) { 216 return SDL_BUTTON_X2; 217 } else { 218 return 0; 219 } 220} 221 222void 223Android_OnMouse(int state, int action, float x, float y, SDL_bool relative) 224{ 225 int changes; 226 Uint8 button; 227 228 if (!Android_Window) { 229 return; 230 } 231 232 switch(action) { 233 case ACTION_DOWN: 234 changes = state & ~last_state; 235 button = TranslateButton(changes); 236 last_state = state; 237 SDL_SendMouseMotion(Android_Window, 0, relative, x, y); 238 SDL_SendMouseButton(Android_Window, 0, SDL_PRESSED, button); 239 break; 240 241 case ACTION_UP: 242 changes = last_state & ~state; 243 button = TranslateButton(changes); 244 last_state = state; 245 SDL_SendMouseMotion(Android_Window, 0, relative, x, y); 246 SDL_SendMouseButton(Android_Window, 0, SDL_RELEASED, button); 247 break; 248 249 case ACTION_MOVE: 250 case ACTION_HOVER_MOVE: 251 SDL_SendMouseMotion(Android_Window, 0, relative, x, y); 252 break; 253 254 case ACTION_SCROLL: 255 SDL_SendMouseWheel(Android_Window, 0, x, y, SDL_MOUSEWHEEL_NORMAL); 256 break; 257 258 default: 259 break; 260 } 261} 262 263#endif /* SDL_VIDEO_DRIVER_ANDROID */ 264 265/* vi: set ts=4 sw=4 expandtab: */ 266 267
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