Atlas - SDL_bkeyboard.h

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2018 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22#ifndef SDL_BKEYBOARD_H 23#define SDL_BKEYBOARD_H 24 25#include <SupportDefs.h> 26 27#ifdef __cplusplus 28extern "C" { 29#endif 30 31#include "../../../include/SDL_keyboard.h" 32 33extern void HAIKU_InitOSKeymap(void); 34extern SDL_Scancode HAIKU_GetScancodeFromBeKey(int32 bkey); 35extern int8 HAIKU_GetKeyState(int32 bkey); 36extern void HAIKU_SetKeyState(int32 bkey, int8 state); 37 38#ifdef __cplusplus 39} 40#endif 41 42#endif 43 44/* vi: set ts=4 sw=4 expandtab: */ 45
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