Atlas - SDL_pspvideo.c

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1/* 2 Simple DirectMedia Layer 3 Copyright (C) 1997-2018 Sam Lantinga <[email protected]> 4 5 This software is provided 'as-is', without any express or implied 6 warranty. In no event will the authors be held liable for any damages 7 arising from the use of this software. 8 9 Permission is granted to anyone to use this software for any purpose, 10 including commercial applications, and to alter it and redistribute it 11 freely, subject to the following restrictions: 12 13 1. The origin of this software must not be misrepresented; you must not 14 claim that you wrote the original software. If you use this software 15 in a product, an acknowledgment in the product documentation would be 16 appreciated but is not required. 17 2. Altered source versions must be plainly marked as such, and must not be 18 misrepresented as being the original software. 19 3. This notice may not be removed or altered from any source distribution. 20*/ 21 22#include "../../SDL_internal.h" 23 24#if SDL_VIDEO_DRIVER_PSP 25 26/* SDL internals */ 27#include "../SDL_sysvideo.h" 28#include "SDL_version.h" 29#include "SDL_syswm.h" 30#include "SDL_loadso.h" 31#include "SDL_events.h" 32#include "../../events/SDL_mouse_c.h" 33#include "../../events/SDL_keyboard_c.h" 34 35 36 37/* PSP declarations */ 38#include "SDL_pspvideo.h" 39#include "SDL_pspevents_c.h" 40#include "SDL_pspgl_c.h" 41 42/* unused 43static SDL_bool PSP_initialized = SDL_FALSE; 44*/ 45static int 46PSP_Available(void) 47{ 48 return 1; 49} 50 51static void 52PSP_Destroy(SDL_VideoDevice * device) 53{ 54/* SDL_VideoData *phdata = (SDL_VideoData *) device->driverdata; */ 55 56 if (device->driverdata != NULL) { 57 device->driverdata = NULL; 58 } 59} 60 61static SDL_VideoDevice * 62PSP_Create() 63{ 64 SDL_VideoDevice *device; 65 SDL_VideoData *phdata; 66 SDL_GLDriverData *gldata; 67 int status; 68 69 /* Check if PSP could be initialized */ 70 status = PSP_Available(); 71 if (status == 0) { 72 /* PSP could not be used */ 73 return NULL; 74 } 75 76 /* Initialize SDL_VideoDevice structure */ 77 device = (SDL_VideoDevice *) SDL_calloc(1, sizeof(SDL_VideoDevice)); 78 if (device == NULL) { 79 SDL_OutOfMemory(); 80 return NULL; 81 } 82 83 /* Initialize internal PSP specific data */ 84 phdata = (SDL_VideoData *) SDL_calloc(1, sizeof(SDL_VideoData)); 85 if (phdata == NULL) { 86 SDL_OutOfMemory(); 87 SDL_free(device); 88 return NULL; 89 } 90 91 gldata = (SDL_GLDriverData *) SDL_calloc(1, sizeof(SDL_GLDriverData)); 92 if (gldata == NULL) { 93 SDL_OutOfMemory(); 94 SDL_free(device); 95 SDL_free(phdata); 96 return NULL; 97 } 98 device->gl_data = gldata; 99 100 device->driverdata = phdata; 101 102 phdata->egl_initialized = SDL_TRUE; 103 104 105 /* Setup amount of available displays */ 106 device->num_displays = 0; 107 108 /* Set device free function */ 109 device->free = PSP_Destroy; 110 111 /* Setup all functions which we can handle */ 112 device->VideoInit = PSP_VideoInit; 113 device->VideoQuit = PSP_VideoQuit; 114 device->GetDisplayModes = PSP_GetDisplayModes; 115 device->SetDisplayMode = PSP_SetDisplayMode; 116 device->CreateSDLWindow = PSP_CreateWindow; 117 device->CreateSDLWindowFrom = PSP_CreateWindowFrom; 118 device->SetWindowTitle = PSP_SetWindowTitle; 119 device->SetWindowIcon = PSP_SetWindowIcon; 120 device->SetWindowPosition = PSP_SetWindowPosition; 121 device->SetWindowSize = PSP_SetWindowSize; 122 device->ShowWindow = PSP_ShowWindow; 123 device->HideWindow = PSP_HideWindow; 124 device->RaiseWindow = PSP_RaiseWindow; 125 device->MaximizeWindow = PSP_MaximizeWindow; 126 device->MinimizeWindow = PSP_MinimizeWindow; 127 device->RestoreWindow = PSP_RestoreWindow; 128 device->SetWindowGrab = PSP_SetWindowGrab; 129 device->DestroyWindow = PSP_DestroyWindow; 130#if 0 131 device->GetWindowWMInfo = PSP_GetWindowWMInfo; 132#endif 133 device->GL_LoadLibrary = PSP_GL_LoadLibrary; 134 device->GL_GetProcAddress = PSP_GL_GetProcAddress; 135 device->GL_UnloadLibrary = PSP_GL_UnloadLibrary; 136 device->GL_CreateContext = PSP_GL_CreateContext; 137 device->GL_MakeCurrent = PSP_GL_MakeCurrent; 138 device->GL_SetSwapInterval = PSP_GL_SetSwapInterval; 139 device->GL_GetSwapInterval = PSP_GL_GetSwapInterval; 140 device->GL_SwapWindow = PSP_GL_SwapWindow; 141 device->GL_DeleteContext = PSP_GL_DeleteContext; 142 device->HasScreenKeyboardSupport = PSP_HasScreenKeyboardSupport; 143 device->ShowScreenKeyboard = PSP_ShowScreenKeyboard; 144 device->HideScreenKeyboard = PSP_HideScreenKeyboard; 145 device->IsScreenKeyboardShown = PSP_IsScreenKeyboardShown; 146 147 device->PumpEvents = PSP_PumpEvents; 148 149 return device; 150} 151 152VideoBootStrap PSP_bootstrap = { 153 "PSP", 154 "PSP Video Driver", 155 PSP_Available, 156 PSP_Create 157}; 158 159/*****************************************************************************/ 160/* SDL Video and Display initialization/handling functions */ 161/*****************************************************************************/ 162int 163PSP_VideoInit(_THIS) 164{ 165 SDL_VideoDisplay display; 166 SDL_DisplayMode current_mode; 167 168 SDL_zero(current_mode); 169 170 current_mode.w = 480; 171 current_mode.h = 272; 172 173 current_mode.refresh_rate = 60; 174 /* 32 bpp for default */ 175 current_mode.format = SDL_PIXELFORMAT_ABGR8888; 176 177 current_mode.driverdata = NULL; 178 179 SDL_zero(display); 180 display.desktop_mode = current_mode; 181 display.current_mode = current_mode; 182 display.driverdata = NULL; 183 184 SDL_AddVideoDisplay(&display); 185 186 return 1; 187} 188 189void 190PSP_VideoQuit(_THIS) 191{ 192 193} 194 195void 196PSP_GetDisplayModes(_THIS, SDL_VideoDisplay * display) 197{ 198 199} 200 201int 202PSP_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode) 203{ 204 return 0; 205} 206#define EGLCHK(stmt) \ 207 do { \ 208 EGLint err; \ 209 \ 210 stmt; \ 211 err = eglGetError(); \ 212 if (err != EGL_SUCCESS) { \ 213 SDL_SetError("EGL error %d", err); \ 214 return 0; \ 215 } \ 216 } while (0) 217 218int 219PSP_CreateWindow(_THIS, SDL_Window * window) 220{ 221 SDL_WindowData *wdata; 222 223 /* Allocate window internal data */ 224 wdata = (SDL_WindowData *) SDL_calloc(1, sizeof(SDL_WindowData)); 225 if (wdata == NULL) { 226 return SDL_OutOfMemory(); 227 } 228 229 /* Setup driver data for this window */ 230 window->driverdata = wdata; 231 232 233 /* Window has been successfully created */ 234 return 0; 235} 236 237int 238PSP_CreateWindowFrom(_THIS, SDL_Window * window, const void *data) 239{ 240 return SDL_Unsupported(); 241} 242 243void 244PSP_SetWindowTitle(_THIS, SDL_Window * window) 245{ 246} 247void 248PSP_SetWindowIcon(_THIS, SDL_Window * window, SDL_Surface * icon) 249{ 250} 251void 252PSP_SetWindowPosition(_THIS, SDL_Window * window) 253{ 254} 255void 256PSP_SetWindowSize(_THIS, SDL_Window * window) 257{ 258} 259void 260PSP_ShowWindow(_THIS, SDL_Window * window) 261{ 262} 263void 264PSP_HideWindow(_THIS, SDL_Window * window) 265{ 266} 267void 268PSP_RaiseWindow(_THIS, SDL_Window * window) 269{ 270} 271void 272PSP_MaximizeWindow(_THIS, SDL_Window * window) 273{ 274} 275void 276PSP_MinimizeWindow(_THIS, SDL_Window * window) 277{ 278} 279void 280PSP_RestoreWindow(_THIS, SDL_Window * window) 281{ 282} 283void 284PSP_SetWindowGrab(_THIS, SDL_Window * window, SDL_bool grabbed) 285{ 286 287} 288void 289PSP_DestroyWindow(_THIS, SDL_Window * window) 290{ 291} 292 293/*****************************************************************************/ 294/* SDL Window Manager function */ 295/*****************************************************************************/ 296#if 0 297SDL_bool 298PSP_GetWindowWMInfo(_THIS, SDL_Window * window, struct SDL_SysWMinfo *info) 299{ 300 if (info->version.major <= SDL_MAJOR_VERSION) { 301 return SDL_TRUE; 302 } else { 303 SDL_SetError("Application not compiled with SDL %d.%d", 304 SDL_MAJOR_VERSION, SDL_MINOR_VERSION); 305 return SDL_FALSE; 306 } 307 308 /* Failed to get window manager information */ 309 return SDL_FALSE; 310} 311#endif 312 313 314/* TO Write Me */ 315SDL_bool PSP_HasScreenKeyboardSupport(_THIS) 316{ 317 return SDL_FALSE; 318} 319void PSP_ShowScreenKeyboard(_THIS, SDL_Window *window) 320{ 321} 322void PSP_HideScreenKeyboard(_THIS, SDL_Window *window) 323{ 324} 325SDL_bool PSP_IsScreenKeyboardShown(_THIS, SDL_Window *window) 326{ 327 return SDL_FALSE; 328} 329 330 331#endif /* SDL_VIDEO_DRIVER_PSP */ 332 333/* vi: set ts=4 sw=4 expandtab: */ 334
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